Showing posts with label flash tutorial. Show all posts
Showing posts with label flash tutorial. Show all posts

Thursday, April 8, 2010

Croc Boss





One of the many cool villains in kfpw is the Croc.  Here is one of the croc boss entrances I animated in one of the mini-games, followed by the rough animations I did before filling in the the character shapes. The red lines are tracking my arcs on the sword and a few other parts of the character. 

More to come...

Monday, August 20, 2007

Trash Throw in Flash

Here is a clip from a current flash animation for work. I'm trying some new techniques and I've found this one to be very helpful in the world of flash/cutout animation. I first started by quickly roughing in the keys and a few breakdowns with the brush tool, focusing on poses and timing...


...then I quickly placed the vector work over top of the roughs and manipulated where necessary,

I mention this because......When doing cut-out animation, it's easy to get stiff and lifeless animation. There's a tendency to rely on one pose and milk that for all it's worth. Adding that step of quick roughs in the beginning helps loosen it up a bit and allows me to think outside the pose. Although this is still rough, it is a much better performance than if I'd just rotated vector art from illustrator, and it really didn't take much more time.
Since I work in a commercial/ad business, these animations have to be turned over quickly, but I think we can still get a good performance, just maybe not so much polish. I would rather see this than a super smooth "Flash tween" rotation. very mechanical=no life