Thursday, April 8, 2010

Croc Boss





One of the many cool villains in kfpw is the Croc.  Here is one of the croc boss entrances I animated in one of the mini-games, followed by the rough animations I did before filling in the the character shapes. The red lines are tracking my arcs on the sword and a few other parts of the character. 

More to come...

10 comments:

Andrea said...

Animation is truely amazing!

Jodi Ann! said...

Very Nice, the motion is very smooth. Great work.

wose said...

Very smooth!
Did the lines that track the sword arcs come before or after the actual sword, ie, were they a guide to draw the sword by, or a way of checking that the sword's arc was nice and.. Arc-y?

Vince Gorman said...

Hey Wose, the latter is correct. I first animated the sword roughly where I wanted it to go, then drew that line to track the arcs and make sure they were nice and smooth.

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steyn said...

awesome blog!keep it up

mercury midnight said...

looks good. could do with some epic music to accompany it's grand entrance. or a growl ;O rawr! *swish*

Figgs said...

How long does it take you typically to do an animation like this? with planning and everything.

Vince Gorman said...

Figgs:
I don't remember how long it took me for this one specifically, but generally for an animation like this, we were allowed about a day to complete. I'd usually spend about an hour sketching and then roughing the keys out in the computer. Review with the supervisor. Then block in the character shapes to match the roughs and add breakdowns. Review with the supervisor, then finish inbetweening.